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One of the "0-zone" levels, a collection of about 20 multiplayer levels for D1, that was broken up into individual levels before release. Orbis is one of the smaller levels from the group, and also one of the more sensible designs for multiplayer purposes. It has a respectable flow, with a mix of wider tunnels and narrower choke-points, but the presence of a dead end room at the top excludes it from consideration for competitive games.