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Deep Space 10

 uploaded by AnimaPrava

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Screenshot for Deep Space 10
Version 1.0
Authors Cameron "Stryker" Fultz
Players 1 – 1
Mode Singleplayer/co-op
Game Descent 2
Number of levels 1
Released 1998-03-26
Posted 2023-05-25 13:58:21
Updated 2023-05-25 13:58:21

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Mission notes

Internet Descent ][ Level Contest
	    by Descent'rs for Descent'rs
	  http://www.koolbear.com/Descent/levels/contest/IDLC/intro_IDLC.html

	  ----ENTRY INFORMATION----
	
	  Level File Name...: dspace10.hog
	  Game Version......: D2 only
	  Mission Name......: Deep Space 10
	  Date Finished.....: 3-26-98
	  Date: 3-26-98  
	  Internet Descent ][ Level Contest
	  http://www.koolbear.com/Descent/levels/contest/IDLC/intro_IDLC.html


	  *---- LEVEL DESCRIPTION ----*

	  Imagine Descent with a moving spaceship!   Here it is!
I have attempted to create an all encompassing story line by pushing
the Descent engine to its limits.   This level is the only two part 
level that I know of that has two distinct sections and environments
that are completely independent of each other.   You will notice
that when your ship is destroyed while you are on the space station
you will reappear in the space station.   And if you die in the alien ship
after it has taken off, then you will reappear on the alien ship!
I attempted to keep the custom textures down and use the existing PTMC
textures in creative ways to achieve the look of the space station and
for the alien ship I took a few more liberties in custom textures to 
get the feeling of a "robot generating" ship.
	There are a few custom robots to spice up the play in just a few
strategic location.    I hope you enjoy the opening and closing briefings
and custom pcx pictures that I made.   (A true Descenter has to take a 
plug at PTMC once in a while ;) )
	The blue key is located to help you find the hostages; who also
want to be found by you.   There is no blue door, just a "blue trigger"
if you will, that triggers the docking of the alien ship and the
stations "Intruder Alert" warnings.   I hope Descent 3 includes "Timed
Occurances" such as "Intruder Alert & Battle Station klaxons" and 
docking spaceships or attacks on the base with quaking and explosions.
I could really go far with that.  
  

	  *---- PERSONAL INFORMATION ----*

	  Real Name.........:  Cameron Fultz
	  Pilot Name........:  Stryker
	  Address1..........:  117 239th Place S.W.
	  Address2..........:  Bothell, WA 98021
	  Address3..........:  USA
	  E-Mail............:  [email protected]
	  URL Address.......:  none yet
	  League Affiliation:  none yet
	  League URL........:  none yet
	  Misc. Info........:  My wife wants to know if Descent 
				be less addicting?



	  *---- LEGAL INFORMATION ----*

	  The concept or layout of any levels/missions submitted including 
	  the custom textures/midis used in the mission(s) and posted in this
	  Contest are and will remain the property of the respective creator 
	  or level designer. This special add-on level for Descent is intended 
	  solely for your personal noncommercial home entertainment use.  
	  You may not decompile, reverse engineer, or disassemble these levels, 
	  except as permitted by law or with the expressed written permission 
	  of the level author.

  	  All likeness of Descent, Descent ][ are property of Parallax 
	  Software and Interplay, respectively.
	  http://www.interplay.com and http://www.pxsoftware.com/

	  Descent at KoolBear's Gamez Kave is owned and operated by Mike Sullivan. 
	  http://www.KoolBear.com
	  1995-98 All Rights Reserved.