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======================================================================= Title : The Pyramids of Luxoran Date Finished : 7/13/98 Author : L. E. Lopez-Radlick E-mail Address : LopezRadlick@compuserve Description : It's a nice level to look at with plenty of room, secret niches and plenty of traps. Stats: >Cubes : 700 >Vertices : 2290 >Robot makers : 20 >Walls : 153 >Objects : 176 >Robots : 100 >Hostages : 4 >Powerups : 59 (17 contained) >Players : 1+3 coop >Textures : 64 (about half are custom) ================================================================================= Levels # : 1 Single Player : Yes Co-Op : Yes (enough weapons for you and your wingmen or wingpersons to cover each other's butt, hence the name co-op) Anarchy : no (not enough weapons) ============================== Construction ===================================== Build Time : I'm too embarrased to tell. Let's say longer than anticipated. Editor used : DMB2 v2.6, DTX2, Paint Shop Pro 5 Known Bugs : none =================================Credits========================================= My thanks to Karl T. Zickler "Scorch" for the idea of the quick sand in the first room and for the last room. CM "Stryker" Fultz, for the idea of the torches. Check out his Dr. Moreau's levels. Rob Dunlop who made the great hand drawn custom textures for Vampyro. I used one of his wall textures in the Unk room. Mac B./Assoc. Sysop and the rest of the guys and guyls from Action Forum at CS for taking the time to test the level and offer valuable advise. ============================ Copyright / Permissions ============================ You may use this level (or parts of it) to build your own level. But you have to e-mail me first! And in the text file that's included with your level you have to mention me and my Level. Feel free to send me any comments about the level. Please give this level to anyone who is interested by any means possible. Enjoy! ================================= Scenario ====================================== Your going into an archeological dig in the third quadrant of the Luxoran System. Apparently the technology that is infecting the bot's is older than we had anticipated. The site is in the 4th planet of star Ryker 14 of that system. The chief archeologist reported large electromagnetic emissions eminating from the walls throughout the dig, 22 hours later we lost all contact with the site. That was two days ago; an hour ago we received another transmission. Apparently the bots have taken hostages and are in the proscess of building a bot demigod. It seems they were accidentally reactivated when one of the tombs was opened. From the look of things the've they started right where they left off a millenia ago. You're to go in and clear out the dig of all bots and destroy their bot demigod before he's fully opperational. We have reports that he is heavily guarded. There aren't any keys. You'll have to find switches and disable them to gain access to the diferent parts of the site Oh! And you're to rescue four hostages, one of them being the chief archeologist himself. When you destroy the demigod bot the subsecuent explosion should be strong enough to rebury the site. Good luck Material Defender. Dravis out.