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|
Version |
1.0 |
Authors |
Todd Scott Belcher
|
Players |
1 – 1 |
Mode |
Multiplayer
|
Game |
Descent 2
|
Number of levels |
1 |
Released |
1996-04-10 |
Posted |
2022-02-22 04:36:26 |
Updated |
2022-02-22 04:36:26 |
|
Rating |
not rated |
Rate |
(log in to rate)
|
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Mission notes
Full Name: Todd Scott Belcher
WWW: http://cnt.eitc.edu/todd/descent.html
Email Address(s): [email protected]
Name of Mission: Kleptomania
Date Finished: 4-10-96
Description of Mission: This mission was entirely designed with Devil
2.01b. I utilized the autolighting feature to
ease most of the manual lighting effects that
I had to do to the level. It is designed for
Anarchy With Bots, but can be played Anarchy,
Co-Op, Capture the Flag, and Single Player.
Be forwarned tho that the bots are there
simply to make the Anarchy games a little more
interesting. This level is quite fun in
Anarchy, and I hope that you all enjoy it.
Additional Credits to: Parallax/Interplay, for such a GREAT GAME.
Achim Stremplat, creator of Devil
Target
Bearbait
Goose
Trog
Fly
(Thanks guys for letting me shoot you in the Beta)
=========================================================================
Level Info
Level #: 1
Single Player: Yes (Not Really Designed for it tho..)
Co-Op: Yes (Not Really Designed for it tho..)
Robo-Anarchy: Yes (This is the way it was meant to be)
Anarchy: Yes (Kill, Kill, Kill)
* Construction *
Base: New level from scratch
Build Time: 50+ Hours
Editor(s) used: Devil 2.01b
Known Bugs: The flags in the the capture the flag game
start out with the wrong graphics, but once
you score they change to the proper ones. Once
this is fixed in Devil I will make a new rev.
(if you find some more, e-mail me please!)
Items of Note...: This level was really designed for ROBO-ANARCHY,
and should be a riot on INSANE difficulty with the
bots...
Secrets, and Tactis: (Spoiler)
The ONLY big secret in this level is how to open the
forcefield at the exit. In order to accomplish this
you NEED a Smart Missile, or Earth Shaker. Go to the
Reactor Area, you will see a grate in the floor that
all the water seems to flow into. There is an angled
section in the hole (you can see this on the map) move
your ship all the way agains the wall opposite the
angled section under the grate. Aim for the center
top hole in the mesh, and move slowly toward the
until you can fire a flare all the way to the floor
through the grate. Then fire off a Smart, or Earthshaker
missile. You should get a "Walls Opened" confirmation,
at which time you can fly towards the reactor through
the grate that opens. By the reactor is a switch that
removes the forcefield, shoot it, blow the reactor, and
run. If you need MORE help than this send me email.