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Descent II Add-On Mission Crazy Level 4 (Motion Factory) **Description** This level is one of a set of missions designed by me (Luke Schneider) for high quality anarchy play in Descent II. All future anarchy levels of my design will be released under the Crazy label. Not only will this relieve some of my stress of having to think of a cool name for every level I make (actually, they will have subtitles, like "Hydrophobia"), but it will also allow Descent II players everywhere to immediately recognize my levels. Hopefully that will be a good thing. As with the Panic Levels by Parallax, I am releasing one level per week. This isn't as hard as it sounds, as each level only requires about 8 hours of work (plus some playtesting). The strategy for each level will vary quite a bit as well as the texture themes. This weeks' selection **Motion Factory** By far the largest in the series so far, the Motion Factory is full of hidden surprises and little puzzles. You'll need a fast computer to get any kind of framerate though (sorry about that). This level is more of a show-off of different ideas than a work of playability, but some may appreciate the complexity. Let's just say it took more than 8 hours to create this monster. =Legal Jargon= Actually I don't know the proper legal terms, but in short: You may distribute this level in its entire form given you include this .TXT file. Please do not modify this level for redistribution. Also, you may not use this level for any commercial purposes without my express written consent (I love that phrase). =The Author (Luke Schneider)= This is my 4th completed Descent II level. I have also created 12 Descent levels. For this level I used Devil 1.02 for the cube structure and Devil 2.1f for adding everything else. To comment, criticize, or just about anything else, send email to: [email protected]