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Bman's Team Anarchy!

 uploaded by WARPCORE

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Version 1.0
Authors Bman
Players 1 – 1
Mode Team
Game Descent 2
Number of levels 1
Released 1996-03-31
Posted 2022-02-22 04:20:10
Updated 2022-02-22 04:20:10

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Mission notes

_____/Editor's note: This file will not load on D2X Retro 1.4.X3/¯¯¯¯¯¯


                             Bman's Team Anarchy!
                             -------------------

        This level is my first venture into the world of DEVIL, one which I
hope never to have to enter again!  I only created this level because I
thought it would be really cool when I saw it in my head.  Ok, so the
translation from mind to computer wasn't perfect.  I still like it...very
structured, IMHO.  You're probably asking where "structure" applies here,
aren't you?  Well, this level does have rules.  It is designed for 4 on 4
tournaments, but those without ISDN lines probably won't be doing that. ;-)
So, here's how it goes:

* Each team groups up in one of the rooms at the end of the outer perimeter.
  They are color coded, red for the red team, and blue for the...yes...BLUE
  TEAM!!!  Once you leave the start room, you can look down to the end of the
  long corridor to find out where to go.

* Inside each of the "gathering rooms", there are four powerup "packages", an
  energy center, and four launch tubes.  Behind the four doors on the top are
  sets of weapons.  The weapons are IDENTICAL on both ends.  If you don't
  believe me, check for yourself.  Behind each of these doors is enough
  weaponry to make the player taking it a serious threat.  Nobody should be
  outgunned.

* Once the entire team has made it into their own room, they should make any
  last-minute announcements / preparations, then exit through the launch
  tubes below the entrance to the room.

* Through the launch tubes is a large room, the "battle chamber".  Once you're
  in there, show no mercy!


Rules:
------

* No firing is permitted outside of the battle chamber (unless all players
  concur), nor is permitted any firing into the outside area from the battle
  chamber.  The doors at the inner end of the launch tubes define the limits
  of the battle chamber.  Anywhere inside those doors, though, is fair
  territory.

* No member of any team may enter the gathering room of the other.  i.e. a
  red team member cannot go into the blue team's gathering room, and vice
  versa.

* Team members are allowed to take ONE weapons package on an 4-player team,
  TWO on a 2-player team.  In a 3-player game, the highest ranking member of a
  team takes the leftover weapons pack. If a team has more than 4 members, the
  lowest ranking member must wait until someone dies, or one of his teammates
  takes pity and gives him/her a weapon.

* You may enter and leave the BC as you please to get energy refills, etc.