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An overhaul to Faster that corrects for a few issues: 1) The pacing problems caused by the back room are removed by converting it to a narrow loop-around tunnel 2) The texture scheme has been revised to improve ship visibility in most places 3) Vulcan cannons have been moved in front of the reactor to introduce a risk/reward mechanic for those who want to use them (given they are the most powerful weapon in modern D1) These changes have made it a pretty solid fast-paced low-missile 1v1 level, without resorting to the standard boxy design approach.