#Ship Classes
$Name:					FTB Saracen
$Short name:            FTBomb
$Species:				Terran
+Type:					XSTR("Assault Bomber", -1)
+Maneuverability:                   XSTR("Poor", -1)
+Armor:					XSTR("Heavy", -1)
+Manufacturer:          XSTR("Mirfak Shipyards.", -1)
+Description:			XSTR(" ", -1)
$end_multi_text
+Tech Description:
XSTR("The FTB-01C Saracen is an assault bomber with a three man crew that was developed to inflict as much damage as possible and not just survive long enough to fire its payload. it is the only bomber in the fleet that is purpose built to carry the sledge hammer heavy fusion torpedo which is not the extent of its weapon load out. with a quartet of built in fold away mass drivers, 2 interchangable gun banks, 2 interchangable banks for missiles and one dedicated to the sledge hammer the Saracen easily out guns any GTVA bomber fielded to date. Compared to the Ursa it is faster, more manuverable and posesses a greater offensive capability by far. it falls short however on shielding, armor and self defense capability, basicaly meaning it's shields are substandard and it lacks turrets. its defensive capability relies heavily on what weapons the crew can aim and fire at their attackers. Saracens excell at surgical and deep strike as well as ambush and medium assault rolls. like all Federal fighter craft Saracens are capable of operating in atmospheric conditions which gives a strong advantage over most GTVA bombers.", -1)
$end_multi_text
+Length:          41 m
+Gun Mounts:      12
+Missile Banks:   3
$POF file:                      SaracenXA.pof
$Detail distance:       (0, 150, 550, 1300)
$Show damage:           YES
$Density:                       1
$Damp:                          0.28
$Rotdamp:                       0.4.9
$Max Velocity:          0.0, 0.0, 68.0
$Rotation time:         5.3, 5.8, 5.8
$Rear Velocity:         0.0
$Forward accel:         3.5
$Forward decel:         4.5
$Slide accel:           0.0
$Slide decel:           0.0
$Expl inner rad:        75.0
$Expl outer rad:        150.0
$Expl damage:           30.0
$Expl blast:            2000.0
$Expl Propagates:       NO                                                   
$Shockwave Speed:       0.0                                             
$Allowed PBanks:                    ( "Subach HL-7" "Avenger III" "mace" "vulcan" "Akheton SDG" "Morning Star" "Prometheus II" "Lamprey" "Rapier" "Hail Storm" "Circe" "FB-11a Sniper" "VX-19 Interra" ) ( "Redeemer" "VX-19 Interra" "UM-4 Tachyion" "FB-11a Sniper" "Rapier" "Hail Storm" "Grenade Launcher" "Singularity Cannon" ) ( "massdriver" )
$Allowed Dogfight PBanks:           ( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "Lamprey" "Circe" "Maxim")
$Default PBanks:                    ( "mace" "Rapier" "massdriver"  )
$PBank Capacity:                    ( 120, 120, 120 )
$Show Primary Models:		      ( yes yes no )
$Allowed SBanks:                    ( "Rockeye" "Hellfire" "dart" "dirk" "grimler" "Tempest" "Hornet" "Tornado" "Trebuchet" "Piranha" "Stiletto II" "EMP Adv." ) ( "JackhammerMK2" "slammer" "Shaped Charge" "pavewayXII" "Storm Fire" "Hellfire" "dirk" "frag" "Singularity Bomb" "Shrike" "LongShotAP" "LongShotHE" ) ( "SledgeHammer Mk.2" )
$Allowed Dogfight SBanks:           ( "Rockeye"  "Tempest" "Harpoon" "Hornet" "Tornado" "Trebuchet" "Piranha" "Stiletto II" "Cyclops" "Cyclops#short" "Helios" "EMP Adv." "Infyrno" )
$Default SBanks:                    ( "dart" "slammer" "SledgeHammer Mk.2" )
$SBank Capacity:                    ( 120, 80, 70 )
$Show Secondary Models:		      ( no yes yes )
$Shields:                            700
$Shield Color:		             100 100 255
$Power Output:                       4.5
$Max Oclk Speed:                     80.0
$Max Weapon Eng:                     220.0
$Hitpoints:                          620
$Flags:                         ( "player_ship" "show ship" "default_player_ship" "bomber" "in tech database" "generate icon" )
$AI Class:                           Captain
$Afterburner:                      YES
	+Aburn Max Vel:                0.0, 0.0, 120.0
	+Aburn For accel:              0.7
	+Aburn Fuel:                 415.0
	+Aburn Burn Rate:             50.0
	+Aburn Rec Rate:              30.0
$Trails:
	+Bitmap:	ABTrail
	+Width:		1.0
	+Alpha:		1.0
	+Life:		1
$Countermeasures:                      45
$Scan time:                            2000
$EngineSnd:                            127                  
$Closeup_pos:                          0.0, 0.0, -40
$Closeup_zoom:                         0.5
$Shield_icon:                          none
$Ship_icon:                            iconbomber05
$Ship_anim:                            ssbomber05
$Ship_overhead:                        loadbomber05
$Score:                                25
$thruster bitmap 1:                    thruster03-01
$thruster bitmap 1a:                   thruster03-01a
$thruster01 radius factor:             2.5
$thruster bitmap 2:                    thruster02-01
$thruster bitmap 2a:                   thruster02-01a
$thruster02 length factor:             4.5
$Subsystem:                     communications,                   10,     0.0
$Subsystem:                     navigation,                       10,     0.0
$Subsystem:                     weapons,                          20,     0.0
$Subsystem:                     sensors,                          10,     0.0
$Subsystem:                     engine01,                         35,     0.0
$Subsystem:                     engine02,                         35,     0.0
$Subsystem:                     engine03,                         20,     0.0
;;-----------------animated components-----------------------------
$Subsystem:				BBayRout,15,2
	+untargetable
	$animation:			triggered
	$type:			secondary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		0,0,85
	+velocity:			0,0,80
	+acceleration:		0,0,40
	+time:			2000
$Subsystem:				BBayRF,15,2
	+untargetable
	$animation:			triggered
	$type:			secondary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		-90,0,0
	+velocity:			80,0,0
	+acceleration:		40,0,0
	+time:			2000
$Subsystem:				BBayRin,15,2
	+untargetable
	$animation:			triggered
	$type:			secondary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		0,0,-85
	+velocity:			0,0,80
	+acceleration:		0,0,40
	+time:			2000
$Subsystem:				BBayLin,15,2
	+untargetable
	$animation:			triggered
	$type:			secondary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		0,0,85
	+velocity:			0,0,80
	+acceleration:		0,0,40
	+time:			2000
$Subsystem:				BBayLout,15,2
	+untargetable
	$animation:			triggered
	$type:			secondary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		0,0,-85
	+velocity:			0,0,80
	+acceleration:		0,0,40
	+time:			2000
$Subsystem:				BBayLF,15,2
	+untargetable
	$animation:			triggered
	$type:			secondary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		-90,0,0
	+velocity:			80,0,0
	+acceleration:		40,0,0
	+time:			2000
$Subsystem:				massdriverA,10,2
	+untargetable
	$animation:			triggered
	$type:			primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		180,0,0
	+velocity:			200,0,0
	+acceleration:		160,0,0
	+time:			2000
$Subsystem:				massdriverB,10,2
	+untargetable
	$animation:			triggered
	$type:			primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		-180,0,0
	+velocity:			200,0,0
	+acceleration:		160,0,0
	+time:			2000
#End