#Ship Classes
$Name:                          FTF-72A Wraith
$Short name:			  Wraith
$Species:                       Terran
+Type:                          XSTR("Heavy Assault", -1)
+Maneuverability:			  XSTR("Average", -1)
+Armor:                         XSTR("Heavy", -1)
+Manufacturer:			  XSTR("Polaris Shipyards", -1)
+Description:					XSTR(" ", -1)
$end_multi_text
+Tech Description:
XSTR("The Wraith assault fighter was built to bridge the gap between the Lancer and the Saracen. its a versatile fighter capable of mounting all light and standard issue heavy cannons to compliment its built in Archer Cannon (see separate entry under weapons). for its secondary load out all weapons are carried on external hard points allowing for unmatched compatibility at the expense of the capacity and protection afforded by internal launchers. the wraith also packs a twin Vulcan turret to cover the rear and provide addition forward fire support during attack runs. it exhibits average maneuverability, a top afterburner speed of 190 MPS and a cruise speed of 88 MPS. in addition it can achieve a complete stop in a little over 1 second and can and move in reverse at about 120 MPS thanks to a battery 6 reverse thrusters (consult the manual on how to use this feature). these can be used to shake pursuers off you tail an put them in your gun sights before the enemy can figure out what happened. as with all federal fighter the wraith is atmospheric capable giving it a strong tactical advantage.", -1)
$end_multi_text
+Length:						30 m
+Gun Mounts:					2 standard 1 special
+Missile Banks:					3 on external rails

$POF file:                    WraithXA.pof
$Detail distance:			(0, 80, 300, 900)
$ND: 					193 185 241
$ND: 					173 169 225
$ND: 					133 151 204
$Show damage:			YES
$Density:                     1
$Damp:                                    0.20
$Rotdamp:                                 0.37
$Max Velocity:					0.0, 0.0, 88.0                  ;; in x/y/z -- z only specified forward.  use special tokens for backward movement
$Rotation time:					4.5, 5.0, 4.0
$Rear Velocity:				     120.0
$Forward accel:					3.0
$Forward decel:				      0.4
$Slide accel:					0.0
$Slide decel:					0.0
$Glide:                             no
$Expl inner rad:				100.0
$Expl outer rad:				300.0
$Expl damage:				200.0
$Expl blast:				1000.0
$Expl Propagates:				NO                                 
$Shockwave Speed:				0.0
$Allowed PBanks:				( "UM-4 Tachyion" "Redeemer" "Singularity Cannon" "Hail Storm" "massdriver" "Grenade Launcher" "FB-11a Sniper" "FB-12 Sniper2" "talon" "VX-19 Interra" "Pillum") ( "Avenger III" "FB-12 Sniper2" "FB-11a Sniper" "Talon" "Subach HL-7" "mace" "vulcan" "Hail Storm" "Rapier" "Akheton SDG" "Prometheus II" "Prometheus III" "VX-19 Interra" "Lamprey" "Circe" "Pillum") ( "Archer" ) 
$Allowed Dogfight PBanks:		( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "UD-8 Kayser" "Lamprey" "Circe" "Maxim")
$Default PBanks:				( "massdriver" "Vulcan" "Archer" )
$Pbank Capacity:			      ( 200,200,250 )
$Show Primary Models:		      ( yes yes no )
$Allowed SBanks:				( "Rockeye" "Hellfire" "dart" "dirk" "dirkHC" "Singularity Bomb" "Shrike" "Shaped Charge" "frag" "grimler" "Tempest" "Harpoon" "Trebuchet" "Storm fire" "Hornet" "Tornado" "EMP Adv." "Stiletto II" "pavewayXII" "slammer" "Singularity Bomb" "LongShotAP" "LongShotHE" )
$Allowed Dogfight SBanks:		( "Rockeye D"  "Tempest" "Harpoon" "Trebuchet" "Hornet D" "Tornado"  "EMP Adv." "Infyrno" )
$Default SBanks:				( "Dirk" "dirk" "Storm Fire" )
$SBank Capacity:				( 80, 40, 40 )
$Show Secondary Models:		      ( yes yes yes )
$Shields:                           640
$Shield Color:				100 100 255
$Power Output:				5.0
$Max Oclk Speed:				105.0
$Max Weapon Eng:				210.0
$Hitpoints:                         470
$Flags:                    ( "player_ship" "show ship" "default_player_ship" "fighter" "in tech database" )
$AI Class:                    Captain
$Afterburner:			YES
	+Aburn Max Vel:         0.0, 0.0, 190.0
	+Aburn For accel:       0.6
	+Aburn Fuel:            465.0
	+Aburn Burn Rate:       72.0
	+Aburn Rec Rate:        35.0
$Trails:
	+Bitmap:	ABTrail
	+Width:		1.0
	+Alpha:		1.0
	+Life:		1
$Countermeasures:			30
$Scan time:                   2000
$EngineSnd:				126               
$Closeup_pos:			0.0, 0.0, -30
$Closeup_zoom:			0.5
$Shield_icon:			shieldft-02x
$Ship_icon:                   iconbonusherc
$Ship_anim:                   ssbonus2t-02
$Ship_overhead:			loadBonusherc
$Score:					100
$thruster bitmap 1:                 thruster03-01
$thruster bitmap 1a:                thruster03-01a
$thruster01 radius factor:          2.5
$thruster bitmap 2:                 thruster02-01
$thruster bitmap 2a:                thruster02-01a
$thruster02 length factor:          4.0
;;--------------------reverse thrust----------------------------------------------
$thruster:
 +used for:  ( "reverse" )
 +position:  ( 2.75 -.75 -1.6 )
 +Normal:    ( 0 0 10 )
 +texture:   thruster02-01
 +radius:    1.0
 +length:    3.0
 +StartSnd: -1
 +loopSnd:  22
 +StopSnd:  -1
$thruster:
 +used for:  ( "reverse" )
 +position:  ( -2.75 -.75 -1.6 )
 +Normal:    ( 0 0 10 )
 +texture:   thruster02-01
 +radius:    1.0
 +length:    3.0
 +StartSnd: -1
 +loopSnd:  22
 +StopSnd:  -1
$thruster:
 +used for:  ( "reverse" )
 +position:  ( 3.55 -.55 -1.6 )
 +Normal:    ( 0 0 10 )
 +texture:   thruster02-01
 +radius:    1.0
 +length:    3.0
 +StartSnd: -1
 +loopSnd:  22
 +StopSnd:  -1
$thruster:
 +used for:  ( "reverse" )
 +position:  ( -3.55 -.55 -1.6 )
 +Normal:    ( 0 0 10 )
 +texture:   thruster02-01
 +radius:    1.0
 +length:    3.0
 +StartSnd: -1
 +loopSnd:  22
 +StopSnd:  -1
$thruster:
 +used for:  ( "reverse" )
 +position:  ( 4.41 -.35 -1.6 )
 +Normal:    ( 0 0 10 )
 +texture:   thruster02-01
 +radius:    1.0
 +length:    3.0
 +StartSnd: -1
 +loopSnd:  22
 +StopSnd:  -1
$thruster:
 +used for:  ( "reverse" )
 +position:  ( -4.41 -.35 -1.6 )
 +Normal:    ( 0 0 10 )
 +texture:   thruster02-01
 +radius:    1.0
 +length:    3.0
 +StartSnd: -1
 +loopSnd:  22
 +StopSnd:  -1

;;--------------------end reverse thrust------------------------------------------
$Subsystem:					sensors,                          5,0.0
$Subsystem:					communications,                   5,0.0
$Subsystem:					weapons,                          10,0.0
$Subsystem:					navigation,                       10,0.0
$Subsystem:					engine01,                         24,0.0
$Subsystem:					engine02,                         24,0.0
$Subsystem:                         Spiner,                           6,0.0
$Subsystem:                         Turret01,                         3.0, 3.0 
$Default PBanks:              ( "Vulcan" "Vulcan" ) 
;;-----------------------------------------------animated parts
$Subsystem:				Throttle,2,2
	+untargetable
	$animation:			triggered
	$type:			Afterburner
	+delay:			0
	+relative_angle:		38,0,0
	+velocity:			60,0,0
	+acceleration:		40,0,0
	+time:			2000

$Subsystem:				GPodF,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		-150,0,0
	+velocity:			80,0,0
	+acceleration:	      70,0,0
	+time:			2000
$Subsystem:				GPodL,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		0,0,85
	+velocity:			0,0,80
	+acceleration:		0,0,70
	+time:			2000
$Subsystem:				GPodR,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:	     0,0,-85
	+velocity:			0,0,80
	+acceleration:		0,0,70
	+time:			2000
$Subsystem:				RailL,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		0,180,0
	+velocity:			0,80,0
	+acceleration:		0,70,0
	+time:			2000
$Subsystem:				RailR,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		0,-180,0
	+velocity:			0,80,0
	+acceleration:		0,70,0
	+time:			2000
$Subsystem:				PanelBL,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		13,-52,0
	+velocity:			80,70,0
	+acceleration:		70,70,0
	+time:			2000
$Subsystem:				PanelBR,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		13,52,0
	+velocity:			80,70,0
	+acceleration:		70,70,0
	+time:			2000
$Subsystem:				PanelTL,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		-13,-52,0
	+velocity:			80,70,0
	+acceleration:		70,70,0
	+time:			2000
$Subsystem:				PanelTR,2,2
	+untargetable
	$animation:			triggered
	$type:			Primary_bank
	+sub_type:			2
	+delay:			0
	+relative_angle:		-13,52,0
	+velocity:			80,70,0
	+acceleration:		70,70,0
	+time:			2000

#end